IT and Development

From DLF Wiki

The IT and Development subgroup will focus on specific software, hardware, and development practices associated with information organizations. Once a list of technologies associated with specific areas is compiled, they will begin addressing the accessibility concerns of specific entries. We adhere to the same mission and values of our parent organization, the Digital Accessibility Working Group.

Monthly Meetings

For 2023, the DLF DAWG-IT subgroup is focusing on updating our documentation and assessing the accessibility of other GLAM technologies.

Meetings will be held on the final Monday of the month, at 11:15am Eastern/3:15pm GMT. (Timezone converter) Check the 2023 running agenda for more information, including links to register for the meetings.

Completed Projects

Accessibility Audits

In 2021, the DAWG-IT subgroup focused on accessibility testing of the software typically used for DAWG meetings and events. For 2022, we focused on broader GLAM software. In 2023, we updated our Auditing Shortlist and continue to test GLAM applications. These are our completed audits:

Group Organizers

  • Debbie Krahmer dkrahmer AT cornell.edu

Members

  • Ima Odouk
  • Elliot Stevens
  • Wendy Robertson
  • Kristen Heldmann
  • Gabe Galson
  • Hannah Sistrunk
  • Rita Johnston
  • Penniphurr Stevenson
  • Eudora Struble
  • Deseree Stukes
  • Jonathan Milam

Future Technologies to Research

Everyone is welcome to participate, regardless of your own personal level of skill with accessibility auditing. We've compiled an Accessibility Auditing Shortlist that anyone can use to contribute to the knowledge base. The ultimate goal for all of these audits is to make the information freely available to anyone. Google docs is currently used for the initial working document before moving information to the wiki. Contact the Organizers for information on how to join the community and get wiki editing access.

  • Google Sheets
  • Slack
  • OJS, open journal systems
  • Institutional Repositories (bepress, DSpace, etc.)
  • DAMs (Contentdm, Islandora, etc.)
  • Library Systems
  • Virtual Tours
  • Digital Scholarship (Research data, tools, visualizations)
  • Databases and Vendors
  • Virtual Reality (3D technologies, including Makerspace equipment)