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  • 11:48, 17 August 2022Creating Accessible Presentations 2022 (hist | edit) ‎[25,085 bytes]Dkrahmer (talk | contribs) (Created page with "<iframe width="560" height="315" src="" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> Back to main CEI page.")
  • 10:24, 26 July 20222022.08.16 Digital Library Pedagogy Twitter Chat (hist | edit) ‎[3,742 bytes]Hillaryahr (talk | contribs) (Created page with "==Details== DH in Languages Other Than English Do you do digital humanities work in languages other than English? We want to hear from you about your work and the challenges you’ve faced! This chat will encourage resource sharing and a discussion of the challenges and solutions. This #DLFTeach chat will be on August 16th, 2022 at 11 am PT / 12 pm MT / 1 pm CT / 2 pm ET. Our hosts this month are the Recovery Program/US Latino Digital Humanities Center @apprecovery (#u...")
  • 15:14, 27 June 2022Online Conference Platforms Accessibility (hist | edit) ‎[5,305 bytes]Dkrahmer (talk | contribs) (Created page with " * Back to main Digital Accessibility Group page.")
  • 12:59, 20 June 2022TS4A (hist | edit) ‎[3,881 bytes]Matienzo (talk | contribs) (Created page with "<!-- BANNER ACROSS TOP OF PAGE --> {| id="mp-topbanner" style="width:100%; background:#f9f9f9; margin:1.2em 0 6px 0; border:1px solid #ddd;" | style="width:54%; color:#000;" | <!-- HEADER --> {| border:none; background:none;" | text-align:center; white-space:nowrap; color:#000;" | <div style="font-size:162%; border:none; margin:0; padding:.1em; color:#000;">Technology Strategy For Archives Working Group (TS4A) </div> |} <!-- NAVIGATION LIS...")
  • 13:29, 19 June 2022Project Proposal Process (hist | edit) ‎[3,666 bytes]Cristelags (talk | contribs) (Created page with "=== Project Proposal Process === The project proposal process aims to provide a transparent framework and formal process for selecting and prioritizing projects while improving the overall workflow and workload of those involved. Consider who will be approving project proposals and how often. Also consider the selection criteria. Possible criteria might include: * Programmatic Value: the project supports current or emerging research and instruction in one or more speci...")
  • 09:46, 1 June 20222022.06.16 Digital Library Pedagogy Twitter Chat (hist | edit) ‎[4,472 bytes]Hillaryahr (talk | contribs) (Created page with "==Details== Games and Gamification Gamification and game-based learning have become a significant tool for both in-person and digital learning environments, and have broad implications for digital pedagogy. Games can be used to encourage critical thinking, problem solving and can contribute to self-confidence, and can have clear structure, or encourage free-play. This chat will discuss how you incorporate games into digital and information literacy instruction, tools...")